OctaneRender 2023 for Modo [OBSOLETE]

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

davidvonbehr
Licensed Customer
Posts: 44
Joined: Wed Jan 31, 2018 1:11 pm
Location: Hamburg, Germany

Hi Paul,

in 2023.1.0.194 ... where is the option to save all enabled passes as discrete files gone?

Thanks in advance!
David
User avatar
face_off
Octane Plugin Developer
Posts: 15693
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

davidvonbehr wrote:Hi Paul,

in 2023.1.0.194 ... where is the option to save all enabled passes as discrete files gone?

Thanks in advance!
David
Hi David - it's in the current partial build for the next release of the plugin (which is still a week or two away). But this version should get you up and running.

2023.1.0.195 - test build
- Added the Post Volume Effects node from Octane 2023.1. To use this, drag the Post Volume Effects property from the Octane Camera->Post Process tab onto the Schematic and attach a Render Setting->Post Volume Effects node to it
- Fixed issue where layered EXR files could not be saved
- Added Medium Light Pass Mask properties from Octane 2023.1 to the Environments
- Added additional List Pass Masks (9 to 20) on the kernel and object layer (mesh) nodes. This required changing the Light Pass Mask channel names for the Mesh and Render item, so scenes saved with previous versions of the plugin will load with the default Light Pass Mesh channel values

https://render.otoy.com/customerdownloa ... _test1.exe

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
davidvonbehr
Licensed Customer
Posts: 44
Joined: Wed Jan 31, 2018 1:11 pm
Location: Hamburg, Germany

Thanks Paul! Going to give it a test drive now 8-)
JoGo23
Licensed Customer
Posts: 49
Joined: Mon May 09, 2016 10:48 pm

Hi Paul, when can we expect a Modo 17 plugin?
User avatar
face_off
Octane Plugin Developer
Posts: 15693
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

JoGo23 wrote:Hi Paul, when can we expect a Modo 17 plugin?
There will be a Modo17 version of the plugin in the next release (out sometime next week).

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Posts: 15693
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Following is a nightly test build for the next release. This will become the actual release if no issues are reported in the next few days.

2023.1.1.195
- Compiled with Octane 2023.1.1
- Added the Post Volume Effects node from Octane 2023.1. To use this, drag the Post Volume Effects property from the Octane Camera->Post Process tab onto the Schematic and attach a Render Setting->Post Volume Effects node to it
- Fixed issue where layered EXR files could not be saved
- Added Medium Light Pass Mask properties from Octane 2023.1 to the Environments
- Added additional List Pass Masks (9 to 20) on the kernel and object layer (mesh) nodes. This required changing the Light Pass Mask channel names for the Mesh and Render item, so scenes saved with previous versions of the plugin will load with the default Light Pass Mesh channel values
- Resolved an issue where Modo texture locator repeats were not working in the Octane Override
- The "Mask With Cryptomatte" node "Mattes" property is now multi-line to match Octane Standalone
- The Kernel->Animation "Reload Materials Each Frame" property can now be animated
- Fixed issue where proxy ORBX files where not rendering in animations
- Fixed issue where saving multi-layer EXR files was ignoring the Compression property
- Reworked the on-the-fly conversion of Modo Lights to Octane Lights code in preparation for Directional and Analytic Lights

Windows - Modo15/16 - https://render.otoy.com/customerdownloa ... _test1.exe
Windows - Modo17 - https://render.otoy.com/customerdownloa ... _test1.exe

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
JoGo23
Licensed Customer
Posts: 49
Joined: Mon May 09, 2016 10:48 pm

face_off wrote:Following is a nightly test build for the next release. This will become the actual release if no issues are reported in the next few days.

2023.1.1.195
- Compiled with Octane 2023.1.1
- Added the Post Volume Effects node from Octane 2023.1. To use this, drag the Post Volume Effects property from the Octane Camera->Post Process tab onto the Schematic and attach a Render Setting->Post Volume Effects node to it
- Fixed issue where layered EXR files could not be saved
- Added Medium Light Pass Mask properties from Octane 2023.1 to the Environments
- Added additional List Pass Masks (9 to 20) on the kernel and object layer (mesh) nodes. This required changing the Light Pass Mask channel names for the Mesh and Render item, so scenes saved with previous versions of the plugin will load with the default Light Pass Mesh channel values
- Resolved an issue where Modo texture locator repeats were not working in the Octane Override
- The "Mask With Cryptomatte" node "Mattes" property is now multi-line to match Octane Standalone
- The Kernel->Animation "Reload Materials Each Frame" property can now be animated
- Fixed issue where proxy ORBX files where not rendering in animations
- Fixed issue where saving multi-layer EXR files was ignoring the Compression property
- Reworked the on-the-fly conversion of Modo Lights to Octane Lights code in preparation for Directional and Analytic Lights

Windows - Modo15/16 - https://render.otoy.com/customerdownloa ... _test1.exe
Windows - Modo17 - https://render.otoy.com/customerdownloa ... _test1.exe

Thanks

Paul
Thanks for the fast release.
But no MacOs? :(
User avatar
face_off
Octane Plugin Developer
Posts: 15693
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have updated the installers at the top of this thread with:

2023.1.1.195
- Compiled with Octane 2023.1.1
- Added the Post Volume Effects node from Octane 2023.1. To use this, drag the Post Volume Effects property from the Octane Camera->Post Process tab onto the Schematic and attach a Render Setting->Post Volume Effects node to it
- Fixed issue where layered EXR files could not be saved
- Added Medium Light Pass Mask properties from Octane 2023.1 to the Environments
- Added additional List Pass Masks (9 to 20) on the kernel and object layer (mesh) nodes. This required changing the Light Pass Mask channel names for the Mesh and Render item, so scenes saved with previous versions of the plugin will load with the default Light Pass Mesh channel values
- Resolved an issue where Modo texture locator repeats were not working in the Octane Override
- The "Mask With Cryptomatte" node "Mattes" property is now multi-line to match Octane Standalone
- The Kernel->Animation "Reload Materials Each Frame" property can now be animated
- Fixed issue where proxy ORBX files where not rendering in animations
- Fixed issue where saving multi-layer EXR files was ignoring the Compression property
- Reworked the on-the-fly conversion of Modo Lights to Octane Lights code in preparation for Directional and Analytic Lights
- Render memory statistics are now shown in GB rather than MB to match Octane Standalone

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
JoGo23
Licensed Customer
Posts: 49
Joined: Mon May 09, 2016 10:48 pm

Hi Paul, the Mac link for OctaneRender for Modo 2023.1.1.195 points to the linux version.
User avatar
face_off
Octane Plugin Developer
Posts: 15693
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

JoGo23 wrote:Hi Paul, the Mac link for OctaneRender for Modo 2023.1.1.195 points to the linux version.
Sorry about this. The link has been fixed now.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Post Reply

Return to “Foundry Modo”