Proxy Material Input is unreliable in animations

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Hesekiel2517
Licensed Customer
Posts: 457
Joined: Mon Nov 23, 2015 10:57 pm

Hi Paul,

I did some testing: Indeed it works great as long as you don't create an instance of the proxymesh. Then it still works if you just start octane, but does not if you use the render animation command. Just out of interest, why does the render animation command works differently?

Thank you in advance!
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OctaneProxyBug.zip
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face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

This is a bug in the plugin, and is fixed in the next release.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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