New Year's open themed still image competition (CLOSED)

A forum which hosts Octane Render Artwork Competitions
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madcoo
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Posts: 421
Joined: Fri May 07, 2010 3:00 pm
Location: France - Orange (84)
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Hi!

As announced, I'm going to take part in this competition.
It's the first time I've taken part in a 3D competition, and I bet it's gonna be a great experience!!!
:D

My choice for the model was quite obvious from the start, actually.
I've always been a huge fan of KitchenAid's blender named "Artisan".
I've always enjoyed cooking (and eating :mrgreen: ), and I've also always loved the design of this device.
Furthermore, the fact that such a piece of cookware could survive for decades, and could be used by thousands of people throughout the years, is quite mind-boggling to me.
Finally, I really wanted to confront myself to modelling it, because I've always been somewhat "frightened" by the complexity of the shape.
It's not just cubes and spheres, and it's not totally organic either - I'm really happy now because it was a personal challenge, and also because modelling it has tought me plenty of things...

- I used Blender 2.49b for modelling.
- Computer specs: Intel Quad-Core 2.50Ghz / 4Gb RAM / Windows XP Pro 32 bits / GeForce GTX275 / CUDA Driver & Runtime version 3.0
- The scene has 1,037,030 triangles.
- 16,000 maxsamples
- Render time : 12 hours 23 mins
- First and Second images are Blender's 3D view and internal renderer.
- Last image is the definite one I am submitting
- The only postprod done in Photoshop was a slight Levels tweaking.
- The HDRI image was downloaded from a website that provides HDRIs for free (can't remember the name of it)

You can find the WIP here

Good luck to all competitors !
:D
Artisan-WIP-02.jpg
Artisan-WIP-03.jpg
Screenshot
Screenshot
FINAL SUBMISSION
FINAL SUBMISSION
Last edited by madcoo on Sun Jan 30, 2011 10:37 am, edited 11 times in total.
2011 New Year Competition - 2nd Prize winning image
Visit my website: Fairview Studio 3D - Facebook page
i7 Quad-Core 2.67Ghz / 16Gb RAM / Windows 7 64bits / 2x GTX 680 / Octane v2.0 / CUDA Driver 6.0
okichkoatl
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Posts: 11
Joined: Thu Dec 30, 2010 9:06 am

Hi
My name is Oscar Paz. i'm from Mexico city and a lover for ancient mexican culture, i'm new With Octane, and i was playing arround with this new Cool tool.
i have never participate in this kind of chalenge but here we go, my very first Octane Render Still

About.
This is my version of the ketzalkoatl for Mexihkas or kukulkan for mayas, the god of knowled, science, arts. it's flying over the "Templo Mayor" pyramid, that pyramid was dstroyed by Spanish Conquerors, its in the middle of the Downtown center of actual mexico city beneeth the Cathedral. ketzalkoatl is usually represented as dragon, but its not, in this render i was trying to make it as a plumed snake.


Specs.
Made in Blender 2.49b
Render with Octane 2.3v5
time 2hrs
Triangles 853420
Post (Flares, Color Correct, Vignette) with Gimp 2.6

i Hope you like it.
Attachments
Screenshot-1.png
Screenshot.png
RENDERFINAL1a.jpg
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mlody47
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Location: Warsaw Poland
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It reminds me of something :/
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
dwha
Licensed Customer
Posts: 1
Joined: Wed Jun 16, 2010 3:30 pm

Hi,
my name is Daniel Abendroth. I am a Designer from Stuttgart, SW-Germany.
I am using Octane for 1/2 Year. This is my first time participating in an octane-render-competition.

The final image shows an interior scene with some of my design ideas: furniture, lamp and other architectural elements.
A special element is the pattern for the wallpanels and the curtain. It is based on a "Fern-Structure". You can see it is still present (the fern) as reminiscence in the bottom-right corner.

As for the technical details:
Final Render Resolution: 2048 x 1024 Pixel
Rendertime: 7h 02 min // Pathtracing
Polygons: 101372 Tris
409 MB are used on the GTX470

Process:
Sketching on my HTC Desire
Modelling and texturing in Blender 2.54
UV-Maps are generated in GIMP and Photoshop
Materials, Lighting and Rendering in Octane_pre23_5_win32
Post in Photoshop:
- Filter Lens Correction ( Vignette, Chromatic Abrreviation, Lens distortion)
- Little adjustment in tonemapping: Exposure
- Cropping
- Frame, name and datestamp for "Final Image"

I hope you like it

cheers Daniel
Attachments
Sketch from HTC Desire
Sketch from HTC Desire
Final Render
Final Render
Working with Octane: Render result
Working with Octane: Render result
Working with Octane: Adjusting an editing view
Working with Octane: Adjusting an editing view
Working with Octane: Scene Setup
Working with Octane: Scene Setup
Design, Modelling and Texturung with Blender 2.54
Design, Modelling and Texturung with Blender 2.54
Number
Posts: 62
Joined: Mon Dec 20, 2010 12:57 pm

Hi all!!!

this is my first competitions what i finished and posted before dead line

all is created in cinema 4d and rendered with octane
i start trying, researching octane before one month or two and its amazing, first of all render time

scene is about 2 mil polygons and render time is about 3 min
size of image is 1024x512 (i have demo ver currently)
i just added ink stroke in ps for better detail enhanced and becouse i like mix of cg and handwrite look

i wish all good luck in this competition and 2011.

Greatings from Croatia
Attachments
final resize 1.jpg
Final image.jpg
screen Capture.JPG
Last edited by Number on Tue Jan 25, 2011 7:00 pm, edited 2 times in total.
okichkoatl
Licensed Customer
Posts: 11
Joined: Thu Dec 30, 2010 9:06 am

hi, here another rendertest with Octane.
i made this long time ago juts for fun, now with all this stuff of TRON i wanted to do with some aspects like TRON.

Specs.
Blender 2.49b
Time: 1:56hrs (ech render)
Pathtracing
Samples: 16458
Triangles: 1206592

i hope you like it
Attachments
Screenshot-1.png
Render1_robot.jpg
Render2_robot.jpg
Screenshot.jpg
Screenshot-2.jpg
ribrahomedesign
Licensed Customer
Posts: 415
Joined: Fri Mar 05, 2010 9:32 am

hi there.
some more interior shots of my alpine villa.
all pathtracing rendertime from 2hrs to 5hrs
regards Rico
Attachments
12.png
11.png
9.png
8.png
7.png
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
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areafilm
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Posts: 115
Joined: Fri Apr 09, 2010 2:28 pm
Location: Varese - ITALY
Contact:

The final version of my gothic project "Gotham Night Lover".. Inspired to an impossible love story...
Application used: Zbrush, Cinema 4D r12, Body Paint, Octane Render
Workflow: The Gargoyle statue was modelled in C4D with subdivide surface in low res and imported in Zbrush for final modelling. The same for the cats.
I Textured these models in Zbrush directly.
For the Dark Knight and Catwoman I have imported basic human models in Zbrush. With Extract Poly to new subtool command I maked the armor.
Imported the models in C4D, I used Body Paint for texture the characters.
Always in C4D I modelled the others geometry and textured in Bodypaint.
My work in progress is posted here http://www.refractivesoftware.com/forum ... 1&start=70
Exported to Octane I have applyed two emitter material to the light lamps. I would liked to have a hot charm atmosphere..so I used an HDRI map with brown and golden tonality..
I have selected Pathtracing modality render and Pixel remove to minimal.
System: On my Dual Core wit 4gb and a Gt8600 with 249mb was impossible render the project..so I loaded in the I7 8gb of the studio where I work (We have bought a regular Octane license) with a Nvidia Geforce 480 1,5gb... I hope in next future of buy for my personal use a similar powerfull system..
and Octane works "fast and furious"!!! I had the render in less of 30 minutes.. without noise.. Fantastic!
Nothing Photoshop post production on final renders.
I hope that my work like to you..
Regards and thanks again for the fantastic work that you have maked with the stunning Octane Render

Michele Saporito
3D Artist and Video Compositing Editor employed in Areafilm of Varese - ITALY
Attachments
Gotham Night Lovers Octane_OK.jpg
Gotham Night Lovers Octane_OK2.jpg
Gotham Night Lover Octane Workinprogress 8.jpg
Gotham Night Lover Octane Workinprogress 4.jpg
Gotham Night Lover Octane Workinprogress.jpg
Last edited by areafilm on Tue Jan 25, 2011 7:40 pm, edited 13 times in total.
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dave62
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Posts: 310
Joined: Tue Oct 05, 2010 6:00 pm

hi,
i read in the forum that the competition extends for two more weeks due to a new octane release...
What is the new official deadline exactly?

regards dave
- Mint 10 64bit nvidia drv 260.19.29/cudatoolkit3.0 intel q6600, 4gbRAM, GTX470 1,2GB
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
->Octane 2.44/ Blender2.5x
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

We're prolongueing the competition so people can use the new 2.4 release coming out tomorrow or the day after.
It's prolongued to the end of the month so people who can't do everything due to bugs in 2.3v5 propperly with the new release.

I'll update the competition main post, IT'S ENDING ON MONDAY 31 JANUARY from now.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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