New user few question :)

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tmeks
Licensed Customer
Posts: 6
Joined: Thu Jan 06, 2011 3:55 pm
Location: Poland, Stary Sacz
Contact:

Hello, im new with Octane, and I have two questions

1. Interior renderings: does most of You using patch tracing for interiors? Direct lighting with proper ambient occlusion radius is preety good to, and much faster ihmo - but as I said, im new :)
2. Does Octane have clipping planes for camera (specialy near clipping)? I't is very useful for interiors (dont need to wide focals, or destroy walls to some shots)

chers all, will be greatfull for answers
i7, gtx 460 1GB, Win 7 64b, Blender + latest Octane
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kubo
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

1. well PT is the real deal, that is, it's the most accurate mathematical model of light, hence best suited for final shots, whereas DL is fast as hell but is biased. Some times the difference is small, but it's always there, nothing beats PT in terms of light quality.
2. Nope, right now there is no camera clipping, but shift lens is coming in next build this week, it might help in the cases you are describing.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
tmeks
Licensed Customer
Posts: 6
Joined: Thu Jan 06, 2011 3:55 pm
Location: Poland, Stary Sacz
Contact:

Shift lens coming? Great news!
i7, gtx 460 1GB, Win 7 64b, Blender + latest Octane
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