Hi!
I am trying hard, but I am having problem making it work.
I want to use 2 displacement maps for landscapes. One macro, large one and then add some micro details to that one like stones,...
I tried a lot but no success for now. I came the closest by combining textures and then using bake texture node and then displ node and then connect that to final one.
Mix node worked, but I don't want to mix it, I want to add extra details on top on first one.
How could I make it work?
Thank you!
How to use 2 displacement maps(macro and micro)?
Vertex Displacement Mixer might help you with this:
https://docs.otoy.com/StandaloneH_STA/S ... splacement
https://docs.otoy.com/StandaloneH_STA/S ... splacement
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group