Hi folks,
Is there an easier and more straightforward way to read the material ID (like in a cryptomatte AOV) of objects behind a specular material? I have a scene with dozens of objects behind a glass, and if possible I would like to be able to use a cryptomatte pass without having to render the same scene twice.
Thanks!
Material ID/Cryptomatte of objects behind specular material
Moderators: ChrisHekman, aoktar
Hi,
please have a look at Custom AOVs:
https://docs.otoy.com/cinema4d/CustomAOVs.html
And Capture AOV:
https://docs.otoy.com/cinema4d/CaptureAOV.html
ciao,
Beppe
please have a look at Custom AOVs:
https://docs.otoy.com/cinema4d/CustomAOVs.html
And Capture AOV:
https://docs.otoy.com/cinema4d/CaptureAOV.html
ciao,
Beppe