OctaneRender 2022.1.2.0-Solaris 19.5.605 RC3-09 28[OBSOLETE]

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BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

OTOY® is proud to announce the availability of the new DCC plugin OctaneRender for Solaris V2022.1.2.0 - for Houdini 19.5.605.

The world's fastest unbiased GPU rendering engine on CUDA and Metal now integrates completely with Houdini 19.5 Solaris.

What is OctaneRender for Solaris?
The OctaneRender for Solari's plugin is based on Pixar’s USD (Universal Scene Description) and Pixar’s Hydra API to empower artist workflows across look development, scene layout, lighting, and final rendering.

Image

Image

Pixar's USD pipeline
https://renderman.pixar.com/stories/pixars-usd-pipeline



-Installation steps-

Insert the OctaneRender® plugin folder path to the houdini.env file. Houdini®creates this file after launching it for the first time.
On Linux and macOS® systems, append a single line to enable OctaneRender®:

HOUDINI_PATH = "/path/to/octane;&"

On Windows® systems, you need to set the PATH to point to the plugin bin folder as well:

PATH = "C:/path/to/octane/bin;$PATH"


Setting this environment variable outputs any error related to loading the OctaneRender® plugin on the command line for diagnosing installation problems:
HOUDINI_DSO_ERROR = 2

-Houdnin Packages/json installation steps-

- Please create a folder inside Documents\houdini19.5 and name it as Packages
- Open notepad or any text editor and use these lines

Code: Select all

{
    "enable" : true,
    "env": 
    [
        {
        "OCTANE_AUTOSPAREPARAMS" : 
        {
            "value": 1,
        },
            //location to your octane folder (example below)
            "OCTVERSION": "PATH\TO\OCTANESOLARIS\Win64FOLDER",
        },       
     
        {
            "HOUDINI_PATH" : 
            {
                "value": "$OCTVERSION",
            },

            "PATH" : 
            {
                "value": "$OCTVERSION/bin",
            },
            "PXR_PLUGINPATH_NAME" :
            {
                //if you have the Solaris version installed 
                "value": "$PATH\TO\OCTANESOLARIS\dso\usd_plugins",
            }, 
        }
    ]
}
- Then Save as OctaneSolaris.json
- Please make sure to disable the .env paths

New features
To learn more about the new features and improvements of OctaneRender 2022.1.2 and the Render Node app, please check out the 2022.1.2 release post


- Change log since last release[Test]-
  • - Implemented Mesh Selection (Instance selection still WIP)
  • - Added an option "Show Final Network Rendering" on RenderSettings>Octane>Tool tab as workaround for Render to disk
  • - Fixed toon ramp
  • - Fixed Houdini crashing with Instance node
  • - Fixed Diffuse material requiring to reload scene


Note: Click the link below to refer to Important SOP to USD attribute conversion
https://www.sidefx.com/docs/houdini18.5 ... mport.html

-Known Issues-
- Solaris rendering extra beauty AOV with Octane node and currently investigating
- Light Linker is yet to be supported as we are investigating if we could assign the Octane light IDs internally.
However, the usual Octane light linking works as expected.
- Deep AOV is yet to support!


Important: if using macOS, we strongly recommend that you update to version 13.3. Prior to 13.3, there is an OS-related issue that causes a render failure consistently if you render for long periods of time.

===================================
Studio+ Subscription Downloads
===================================
2022.1.2.0 - Houdini 19.5.605

===================================
Windows Demo build Download
===================================
2022.1.2.0 - Houdini 19.5.605

===================================
macOS build Downloads for ARM64
===================================
2022.1.2.0 - Houdini 19.5.605

===================================
Linux build Download
===================================
2022.1.2.0 - Houdini 19.5.605

===================================
Linux build Demo Download
===================================
2022.1.2.0 - Houdini 19.5.605

Happy GPU Rendering !!



Your team
OTOY
Kind Regards

bk3d
User avatar
cyrillweiss
Licensed Customer
Posts: 91
Joined: Wed Jun 02, 2010 2:52 pm

- Added an option "Show Final Network Rendering" on RenderSettings>Octane>Tool tab as workaround for Render to disk
Can you describe how this option should be used?
I tried to get my node to render, when using this option, but it didn't.

btw. This option is missing in the Octane Node (and in the underlying rendersettings node)

Cheers
HW01:WIN10x64/X79/i7-3930K/64gb/GPU:1xTitan X, GTX 1080ti, SW:Maya2018/2019, Cinema 4D R20

HW02:WIN10x64/Z370/i7-8700K/64gb/GPU:1xTitan X, GTX 1080ti SW:Maya2018/2019, Cinema 4D R20

etc. ...
User avatar
Terryvfx
Licensed Customer
Posts: 375
Joined: Tue Dec 30, 2014 12:43 am

Thanks for the Linux version! I didn't notice up until now, I'm on the latest production release right now so I'll be waiting for that as well to start my testing.
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

cyrillweiss wrote:
- Added an option "Show Final Network Rendering" on RenderSettings>Octane>Tool tab as workaround for Render to disk
Can you describe how this option should be used?
I tried to get my node to render, when using this option, but it didn't.

btw. This option is missing in the Octane Node (and in the underlying rendersettings node)

Cheers
Hi Cyrill,

Thank you for the post.

Ah yeah, Please make sure to disconnect the Render node if it is using for *Viewport Rendering/IPR*. Then reconnect it when you do the Render to disk operation.
The Octane Network render dialog should pop up as soon as we click the Render to disk.
Yes, this is just a workaround until we find a better workflow!

cheers
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

Terryvfx wrote:Thanks for the Linux version! I didn't notice up until now, I'm on the latest production release right now so I'll be waiting for that as well to start my testing.
Hey Terry,

Thanks so much for the post.
We ran our test with Houdini 19.5.716, maybe the production release would work too!

cheers
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

cyrillweiss wrote:
- Added an option "Show Final Network Rendering" on RenderSettings>Octane>Tool tab as workaround for Render to disk
Can you describe how this option should be used?
I tried to get my node to render, when using this option, but it didn't.

btw. This option is missing in the Octane Node (and in the underlying rendersettings node)

Cheers
Hey Cyrill,

Sorry, I missed a step on how to enable/connect to the render node for Render to disk task.

Please try the steps below:

- Render to disk -

1. Make sure OctaneRender node is disconnected from the **Show Viewport Network Rendering** (Disable the Octane Enable network Render). Also disable/uncheck the *Show Viewport Network Rendering* option.
2. Now enable/check the **Show Final Network Rendering**
3. Run Octane Viewport render and connect the render node
4. Run the Render to disk from USD render rop


cheers
Kind Regards

bk3d
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