Image Camera Mapping

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Apurcell
Licensed Customer
Posts: 1
Joined: Wed Nov 04, 2015 9:02 pm

Hi folks, hoping someone can help solve my issue.

I'm tyring to project and image of text over geometry using camera mapping.

The issue is I only want to see the text where the geometry is visible, so when the camera moves there are gaps.

Here is an example -

https://ibb.co/jk0k8Nx

https://ibb.co/kMhyHjF

and what I'd like to achieve -

https://ibb.co/WzkmvdY

I found this old tutorial but it seems like it's a long way round.



Cheers!
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affixxius
Licensed Customer
Posts: 55
Joined: Fri Jun 22, 2018 1:25 pm

you could use flat projection in the material tag, and polygon selections to limit where the texture is displayed. this would work with one tag if all geo is one object, otherwise, rinse and repeat.
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