Hi,
I have 2 workstations (dual GPU), and a dedicated render box (6 GPU). I wanted to know is there a way to do the following:
On workstations, when a file is ready, send to the dedicated render box and it just renders whatever comes in the queue? Currently, network rendering requires that the workstation be outputing the file that's being done on the network render node box.
Thanks!
Batch rendering queue possible?
Moderators: ChrisHekman, aoktar
It's called headless rendering and it's on the roadmap since years but always pushed back. Apparently it's still planned for 2023 but I wouldn't have too much hope.
Last edited by KeeWe on Mon Aug 21, 2023 1:02 pm, edited 1 time in total.
6850k // 32 GB // 1080, 1080 Ti, 2080 Ti // Win 10 // C4D 19.068
- jayroth2020
- Posts: 488
- Joined: Mon May 04, 2020 7:30 pm
I have often used Cinema's Render Queue. Did you try that?
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
I think the OP meant if theres a way to keep working on your workstation on a different project while finishes c4d files render on the available rendernodes. Right now you need a running instance of c4d render via network. You can work with a workaround by opening a second instance of c4d but a) you need at least 2 GPUS in you workstation (one for rendering in instance 1 and the second for the other instance) and b) the whole thing gets pretty unstable.
Can you say something about the implementaion of headless rendering?
Can you say something about the implementaion of headless rendering?
6850k // 32 GB // 1080, 1080 Ti, 2080 Ti // Win 10 // C4D 19.068
- jayroth2020
- Posts: 488
- Joined: Mon May 04, 2020 7:30 pm
I have no useful information to add to that discussion, sorry.KeeWe wrote:Can you say something about the implementaion of headless rendering?
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D