OctaneRender® 2022.1.1

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SSmolak
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jobigoud wrote:[

Try increasing the border thickness and see if that improves things.

(In the case of regular SDF primitives the distance is calculated with a function so it can be known at any arbitrary point in space).
Thank you for investigate this. Unfortunately it seems that we don't have such option in Cinema 4D plugin
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Kalua
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I don't know if somebody already mentioned this:
I see the shadowcatcher won't show caustics.
Is there any plan to include caustics to make it shadow/causticscatcher?
Regards,
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SSmolak
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jobigoud wrote:Try increasing the border thickness and see if that improves things.
I tried to use regular SDF object converted from geometry inside Cinema 4D volume builder which has parameters for voxel sizes but it doesn't work too :
sdf.png
There is bug while using custom SDFs - they generate black outline box.

Scene included
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john_otoy
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OctaneRender 2022.1.2 has been released: viewtopic.php?f=24&t=81949
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