Tool Field Shape

Houdini Integrated Plugin

Moderator: juanjgon

Post Reply
User avatar
galleon27
Licensed Customer
Posts: 293
Joined: Wed Jul 15, 2015 11:55 am
Location: Serbia
Contact:

Is there any way to use this node inside Houdini? It takes an SDF as an input for the geometry but currently it's not possible to import SDFs inside octane material.
I've attached an orbx showing how it's used inside Standalone.
Attachments
vdb_displace.orbx
(19.39 MiB) Downloaded 153 times
Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D
toby_a
OctaneRender Team
Posts: 261
Joined: Tue May 10, 2022 11:59 pm

Hi, thanks for the scene. Just so I'm clear on what's missing - the problem is that you can't create the "Mesh Volume SDF" node (or the "Placement" node for that matter) in the material network?
User avatar
galleon27
Licensed Customer
Posts: 293
Joined: Wed Jul 15, 2015 11:55 am
Location: Serbia
Contact:

toby_a wrote:Hi, thanks for the scene. Just so I'm clear on what's missing - the problem is that you can't create the "Mesh Volume SDF" node (or the "Placement" node for that matter) in the material network?
Well neither of those are necessary in Houdini since i just create SDFs in SOPs and placement node is just object transform so both would be redundant. We need a way to import an object(SDF) from SOPs into the material network if that is possible at all.
Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D
Post Reply

Return to “Houdini”