Is there any way to use this node inside Houdini? It takes an SDF as an input for the geometry but currently it's not possible to import SDFs inside octane material.
I've attached an orbx showing how it's used inside Standalone.
Tool Field Shape
Moderator: juanjgon
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- vdb_displace.orbx
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Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D
Well neither of those are necessary in Houdini since i just create SDFs in SOPs and placement node is just object transform so both would be redundant. We need a way to import an object(SDF) from SOPs into the material network if that is possible at all.toby_a wrote:Hi, thanks for the scene. Just so I'm clear on what's missing - the problem is that you can't create the "Mesh Volume SDF" node (or the "Placement" node for that matter) in the material network?
Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D