bepeg4d wrote:@brutesque:
I'm following you via PM, the plugin was not installed correctly.
ciao,
Beppe
We'll see. I'll follow your instructions, but i'm not at all convinced i've been installing octane wrongly for all the years i've used it.
Image in nuke shows result of my windows based teamrender machine. Image on the right is live viewer on macos.brutesque wrote:And btw. Octane doesn't render consistently between MacOS and Windows.brutesque wrote:Don't go for mac. The mac version is severely lacking. Network rendering is not working. They disabled liveDB for some reason (kept an unusable button in the interface tho). I need the liveviewer and also send my render to a windows render machine. Octane on mac crashing constantly. Not an hour goes by with crashes. This has been the trend since my classic mac pro using cuda and is still happening on my M1 Max. It is utterly unusable, as i'm trying to hit my deadline while having C4D crash every 15 to 20 minutes.
If you are about to invest in new machines, save yourself the pain trying to move to mac.
It wasn't installed incorrectly. I've followed instructions to move the plugins to a different directory and it had no effect on stability at all.bepeg4d wrote:@brutesque:
I'm following you via PM, the plugin was not installed correctly.
ciao,
Beppe
Hi James,james_conkle wrote:What’s the best version of macOS to be on now? And where should the plug-in be placed for best reliability? Im adding a MBP into my workflow and would like a consistent experience between PC & Mac using the C4D plugin.