Pixel aspect ratio error.

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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Maskeline
Licensed Customer
Posts: 67
Joined: Tue Sep 09, 2014 10:16 am

Hi.
We are working on a scene whose final format is anamorphic. We need to adjust the pixel aspect ratio, so in Blender we set the X aspect to 2 and the Y aspect to 1. When we do this with Cycles, it works perfectly, but the same scene in Octane gives us a pixel aspect ratio of 1.0. The framing changes, but it does not "squeeze" the image in the X-axis."
I'm not sure if I need to adjust the pixel aspect ratio value somewhere within Octane
Here on scene. In cycles good in octane wrong

Thanks!!
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Maskeline
Licensed Customer
Posts: 67
Joined: Tue Sep 09, 2014 10:16 am

Hi!!
Thanks for the answer!
I was looking for it within the render settings (like in Cycles), when the option is actually in the camera settings. There, we have a pixel aspect ratio value that works similarly
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