

Moderators: ChrisHekman, aoktar
no actually, you might be right. in this project I have 4 dirt nodes that are multiplied for one material layer and then one additional for another. so when I want to connect the 5th one to the material things seem to break, so the limit might be 4 or 3 and I'm just not really seeing the difference when losing one of the nodes. A similar unexpected result happens when instead of a dirt node I use a curvature node. I wonder if that limit could be lifted. alternatively, I could bake the dirt node and although it's a bit troublesome when I'd prefer to adjust things on the fly, it might be the only choice.Obizzz wrote:IIRC there is a limit of 3 dirt nodes per material but it looks like you’re only using two here so it’s probably not that.