Hi, as we cannot try the plugin in the demo version I have some questions:
1 - does it works blendshapes animations with the plugin exporter?
2 - does it works particle mesh animations with the plugin exporter?
3 - can I get an RGBa final image as output? also some other channels apart of alpha?
4 - wich blender version should I use with the plugin? 2.49? or 2.5x?
Thanks in advance.
Blender plugin limitations?
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Hi,SamCameron wrote:Hi, as we cannot try the plugin in the demo version I have some questions:
1 - does it works blendshapes animations with the plugin exporter?
2 - does it works particle mesh animations with the plugin exporter?
3 - can I get an RGBa final image as output? also some other channels apart of alpha?
4 - wich blender version should I use with the plugin? 2.49? or 2.5x?
Thanks in advance.
1. Yes, the exporter bakes the meshes prior to output.
2. Particles are supported but only as mesh objects with faces
3. Current versions don't support alpha channel for output, however the next update will.
4. Currently the 2.4 exporter is the best version, the most complete.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
