I'm working on a product render and have to get real close to the product. I'm using round edges on my model, which works great, but a soon as I apply a displacement map (for an embossed emblem) my round edges seems to be overwritten or turned off...
Is this a limitation?
Is there a way to have both? Displacement and round edges on the model? I'm fine to go the extra mile for a workaround.
Thanks for the help!
Rounded Edges are disabled when Displacement Map applied
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- jayroth2020
- Posts: 488
- Joined: Mon May 04, 2020 7:30 pm
This might be a limitation (I will have to check) but have you tried using the Filter function to soften your displacement map? Also, Check out our displacement guide series written by Scott Benson: https://help.otoy.com/hc/en-us/articles ... splacement
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