Difference between 3ds max and C4D plugin

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
MicLarc87
Licensed Customer
Posts: 13
Joined: Tue Feb 23, 2021 9:52 pm

Hi everybody. I've tried 3ds max plugin version of octane and i noticed a interesting difference in vram free. About 10gb without RTX and 9.5gb with RTX while in C4D is about 8 gb with or without RTX. (two 3080 ti).
Why this difference?
Blank scene, no mesh/material/light (and caustics seems better in PT)
jayroth2020
OctaneRender Team
Posts: 488
Joined: Mon May 04, 2020 7:30 pm

3ds max and C4D are two different applications from two different vendors. Each application has it's own methods, requirements, memory management and so on. To expect these applications to be identical is not a realistic possibility.
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
frankmci
Licensed Customer
Posts: 917
Joined: Fri May 26, 2017 2:00 pm
Location: Washington DC

The plugin needs to work within the architecture and API of the host program. Every host program is going to handle memory allocation to fit its own internal logic. You'd probably have to talk to the host program developers and the plugin developers for each tool to get any meaningful answer.
Animation Technical Director - Washington DC
MicLarc87
Licensed Customer
Posts: 13
Joined: Tue Feb 23, 2021 9:52 pm

I know 3ds and c4d are very different but this is an interesting behavior.
This difference aren't present with redshift instead. 8gb available out of 12 with both.

Ps do you have some news from Microsoft for wddm?
Post Reply

Return to “Maxon Cinema 4D”