X-Particles and Motion Blur

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dskessler
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Joined: Mon Jan 11, 2016 4:30 am

I've seen this work in older examples and I've tried all the solutions I could find.
Tag on emitter with geometry enabled
Tag on system
transform/vertex
cache emitter
Nothing gives me motion blur. Some solutions just cause particles to disappear or freak out in the viewport.

I made a simple project to test it with
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BlowAway_01.7z
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aoktar
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We have a manual to learn how to do this.
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ShivaMist
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Image
frankmci
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willfairbrother wrote:Where is the manual to learn this?
https://docs.otoy.com/cinema4d/X-Particles.html
Animation Technical Director - Washington DC
frankmci
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ShivaMist wrote:Image
:lol:
Animation Technical Director - Washington DC
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