OSL Noise from Displacement to poly mesh?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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ceen
Licensed Customer
Posts: 113
Joined: Wed Jun 10, 2015 9:43 pm

Hi,
is there any way to convert the OSL noises in/from the Displacement channel to a C4D polygon mesh? Can I convert the displacement from Octane somehow to a mesh? Thx!

Edit: I have the idea of exporting the baked Noise as map? That is the only way?
3080ti
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