Hello everybody and sorry for my stupid questions.
1) How can I navigate material (node) pool (move etc?)
2) How can I disconnect a wire between two ports?
THX a lot and have a nice day, Pavel
navigation - material pool - a newbie question
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Hi!
1.) You cant, yet. I hope that at least panning comes in the next version, because we are running out of space
2.) Grab the 'wire' (anywhere) and move it away from the 'port'
1.) You cant, yet. I hope that at least panning comes in the next version, because we are running out of space

2.) Grab the 'wire' (anywhere) and move it away from the 'port'
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
THX a lot Matejmatej wrote:Hi!
1.) You cant, yet. I hope that at least panning comes in the next version, because we are running out of space![]()
2.) Grab the 'wire' (anywhere) and move it away from the 'port'
aha, it's a feature


Last edited by pzdm on Sun Dec 26, 2010 9:34 pm, edited 1 time in total.
hello everybody, it´s me again...
I work on Octane review for pixel magazine (czech/slovak printed cg magazine) and I have new questions, if I can...
1) Texture/material mirror is not supported? Tiling works without problem I have tested mirror and it does not work for me. Do you plan this feature in the future? It´s very usefull for wood samples for example.
2) how can I rename my own Macros?
3) can I drag and drop image (from outliner pool) to the material pool? Could I do the same for other nodes as well?
4) Do you plan copy/paste functions?
THX for your time, Pavel
I work on Octane review for pixel magazine (czech/slovak printed cg magazine) and I have new questions, if I can...
1) Texture/material mirror is not supported? Tiling works without problem I have tested mirror and it does not work for me. Do you plan this feature in the future? It´s very usefull for wood samples for example.
2) how can I rename my own Macros?
3) can I drag and drop image (from outliner pool) to the material pool? Could I do the same for other nodes as well?
4) Do you plan copy/paste functions?
THX for your time, Pavel
yes you can zoom the canvas by pressing control+mouse wheel...
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
A little sugestion....
is there a reason you have nodes from the top to the down? Maybe would be better to have it from the left to the right (my opinion). Is pretty terrible does not have a chance to see names of all ports. In second case there will be a space for it. I know name is how when mouse is over a port.
Here is my second example
Have a nice day, P
is there a reason you have nodes from the top to the down? Maybe would be better to have it from the left to the right (my opinion). Is pretty terrible does not have a chance to see names of all ports. In second case there will be a space for it. I know name is how when mouse is over a port.
Here is my second example

Have a nice day, P