We need more clouds! More atmospherics
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
This is VUE The Most Complete Toolset for CG Environments
https://info.e-onsoftware.com/vue/overview
Can we have it?
https://info.e-onsoftware.com/vue/overview
Can we have it?
Just took a look and it exports to Standard surface and VDB for integration in various DCCs. I think the cloud rendering is easy, it is the generators and front end on top to make it simple - and not all DCCs expose it. We will integrate the WC nodes first and then finish up further work in core for build in clouds and weathering effects.coilbook wrote:This is VUE The Most Complete Toolset for CG Environments
https://info.e-onsoftware.com/vue/overview
Can we have it?
"We need more clouds! More atmospherics" because Vray has them ? Or because you want them now ?
Architectural Visualizations http://www.archviz-4d.studio
@SSmolak.
I do like to have Vraydistance texture too.
Not because Vray has it, but because I dreamed to have this, and Chaos made it. So it is possible to have it.
Same for Vray pattern which is integrated in Vray now or Vraydecals which is a UE feature before...
Chaos vantage is out. Brigade...
As Octane is my Renderer I'd like it is the best
I do like to have Vraydistance texture too.
Not because Vray has it, but because I dreamed to have this, and Chaos made it. So it is possible to have it.
Same for Vray pattern which is integrated in Vray now or Vraydecals which is a UE feature before...
Chaos vantage is out. Brigade...
As Octane is my Renderer I'd like it is the best

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