Fairly new from to C4D, coming from maya, and I can't get triplanar displacement working by using the vertex displacement node, which is how it was done in maya. Infact, the vector displacement in C4D only works as a blending node, and is missing all the displacement specific options that i see in maya's Vector Displace.
Is there a different method to do triplanar displacement in C4d or is that just not possible?
Triplanar displacemnt
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- itsallgoode9
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- itsallgoode9
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oh geez, you're right, that's all it was. in maya the vertex displace node handles both mixing and vertex setting, so I didn't even think to look in the actully displacement node itself. thanks!