Rendering time

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msciwiarski
Licensed Customer
Posts: 44
Joined: Wed Nov 17, 2010 1:56 pm
Location: Poland

Hi,

I've been working with rendering for about 2 months, it is a hobby rather than a job.
I'm trying to make a visualization of my new house, which is being built.
I'm using "Google Sketchup", "V-Ray for SketchUp, " and for a month I've been using, "Octane Render. "
My equipment is in the signature.
Here are two simple examples of interior rendering, the first was made directly from Sketchup using V-Ray

Image

The second example was made in Ocatne,

Image

Both renderings, as you can see have taken the same lenght of time (about 25 minutes).
I would ask for some advice, whether I'm do something wrong? I think that the rendering the same scene in Octane using the GPU should take much less time and should look better.
What should I do to remove the noise from the rendering? I've used "pathtracing" for this scene


I will be grateful for any help.

Cheers

Michal
Hardware: Core2Quad Q9650, Asus P5Q Deluxe, GeForce GTX580
Software: Windows 7 Ultimate x64, Sketchup 8, Blender 2.56, Octane 2.4
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Afaik the vray image does'nt look good, you can see the photon map / cache blotches on the walls.
It does much less computation and only interpolates a low amount of photons on the walls...

Unbiased rendering is always slower, however you end up with a perfect image in all situations.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
watanabe
Licensed Customer
Posts: 20
Joined: Sat Aug 07, 2010 12:03 pm

The 2nd image is better to my eyes, you have to have a trained eye maybe, but look at the shadows!

1. shadows on the wall from the hanging box lights,
2. shadows from the chair on the radiator
3. light coming in from the kitchen window


Photography is "painting with light" - rendering picks up on this. How can you paint with false light?
mATX renderbox: i7 [email protected] | Galaxy GTX480 SLI | Asus Rampage Gene III | 24GB G.Skill RAM | 60GB+120GB Vertex2 | Win7 x64 + 280.26
msciwiarski
Licensed Customer
Posts: 44
Joined: Wed Nov 17, 2010 1:56 pm
Location: Poland

Hi :)

thank for the reply...

To clarify - I didn't mean to compare the quality of those images. I wrote my post just to confirm that the rendering using the "pathtracing" takes so much time. It seems to me that the GPUs would significantly speed up even unbiased rendering.
Image rendered in V-Ray is on medium settings and I haven't spent too much time on it to get the best effects ..

I've seen many great interior renderings on this forum, and the rendering time sometimes was between 10 and 30 minutes on similar GPU as mine. (Unfortunately, I do not know what settings where used)
So that was the reason I mention this subject in my post...

cheers

Michal
Hardware: Core2Quad Q9650, Asus P5Q Deluxe, GeForce GTX580
Software: Windows 7 Ultimate x64, Sketchup 8, Blender 2.56, Octane 2.4
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