Ocean Spectra file as displacement
Moderator: juanjgon
- rustyippolito
- Posts: 96
- Joined: Wed Mar 08, 2017 10:07 pm
Is there a way to use houdini ocean tool's generated .spectra.bgeo.sc file to drive @rendertime displacement in Octane? We have been rendering the preview geometry but were hoping to get a little speed increase by not rendering raw geometry to get all the detailed displacement...