Moderator: BK
MyRho wrote:...I didn't find any support for strand based hair after installing the last version of the plugin.
MyRho wrote:Thank you - but sorry - this is no proper rendered strand based hair.
I've tried that "workaround" on tow different hairs for G8/G81 I've gought and on the storybook mouse also.
But although I've played around with the tesselation it doesn't look like hair or fur at all.
Also not when I start a final render...
So I must admit I'm very disappointed.
gaazsi wrote:i hope this hasnt been mentioned yet
i use a renderslave and ooc memory but there seems to be a problem with textures bigger than 4k, stumbled upon that today.
accidently used ONE 8K texture (rgb, jpeg, nothing special) and renderslave always "ran out of memory" and shut down after a while... in real still 20GB have been free on the slave
i cut that one texture in half to size 4096 as all the others (through textures tab) and everything is running smooth again
best regards
_install_daemon.bat
to set up the render node it asks some questions, including whether to use OOC and how much RAM to use. When I run the daemon, it shows a window like this:gaazsi wrote:i use network rendering since it was introduced, settings are fine
not really important to me as i never use 8k textures anyway but maybe others do, just wanted to let you guys know
toby_a wrote:gaazsi wrote:i use network rendering since it was introduced, settings are fine
not really important to me as i never use 8k textures anyway but maybe others do, just wanted to let you guys know
OK, thank you for the report. We'll see if we can reproduce the issue.
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