C4D mat to Octane mat conversion removes from layer (SOLVED)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Hurricane046
Licensed Customer
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Joined: Wed Jul 25, 2018 6:57 am

Hello!

Every time we're trying to convert native C4D materials to Octane ones it works fine, very useful batch tool! But it always throws all the new mats into "No Layer".

Image

Anyone has any workaround for this? It adds up tremendous amount of time to go through the new Octane mats and put them back into their place and increases the amount of man-made mistakes aswell.

Thanks!
Last edited by Hurricane046 on Wed Oct 19, 2022 8:14 am, edited 1 time in total.
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aoktar
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This is first time anyone mentione this. It looks like converter doesn't assign the new materials to layer of old material. Nothing works without adding some commands for the features.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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Hurricane046
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Aaah thanks for the clarification! Any plans to implement this quality of life fix? Thanks for the response!
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aoktar
Octane Plugin Developer
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Hurricane046 wrote:Aaah thanks for the clarification! Any plans to implement this quality of life fix? Thanks for the response!
It looks like simple one and I've added for latest builds.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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Hurricane046
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Joined: Wed Jul 25, 2018 6:57 am

Legend! Thanks a lot!
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