X Particles "Render Geometry" doesn't work when use GROUPS

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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rudybertazzo
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Well, that fast fast! I'll gladly test this new build, could you attach the studio version of the plugin? Thanks!
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aoktar
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rudybertazzo wrote:Well, that fast fast! I'll gladly test this new build, could you attach the studio version of the plugin? Thanks!
here's:
https://render.otoy.com/customerdownloa ... t1-win.rar
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rudybertazzo
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Hi Aoktar, I'm still getting a licensing error with this build, is it possibile this is still the Enterprise version and not the Studio one? Thanks.
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aoktar
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rudybertazzo wrote:Hi Aoktar, I'm still getting a licensing error with this build, is it possibile this is still the Enterprise version and not the Studio one? Thanks.
Wrong dlls, use this fixed build. Disable new "Use groups" in particle rendering of object tag.
https://render.otoy.com/customerdownloa ... t1-win.rar
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
rudybertazzo
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Joined: Wed May 27, 2015 11:33 am

aoktar wrote:
rudybertazzo wrote:Hi Aoktar, I'm still getting a licensing error with this build, is it possibile this is still the Enterprise version and not the Studio one? Thanks.
Wrong dlls, use this fixed build. Disable new "Use groups" in particle rendering of object tag.
https://render.otoy.com/customerdownloa ... t1-win.rar
THANK YOU, I can confirm that by disabling the new "Use groups" checkbox it is possibile to render all the objects in the tag, regardless of Group number, exactly like it was in Octane 2020!

Thanks again for your time and super fast response, really appreciated.
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aoktar
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rudybertazzo wrote:
aoktar wrote:
rudybertazzo wrote:Hi Aoktar, I'm still getting a licensing error with this build, is it possibile this is still the Enterprise version and not the Studio one? Thanks.
Wrong dlls, use this fixed build. Disable new "Use groups" in particle rendering of object tag.
https://render.otoy.com/customerdownloa ... t1-win.rar
THANK YOU, I can confirm that by disabling the new "Use groups" checkbox it is possibile to render all the objects in the tag, regardless of Group number, exactly like it was in Octane 2020!

Thanks again for your time and super fast response, really appreciated.
Great to hear! Probably OFF case is better to use as default. Then people can enable it for group support.
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rudybertazzo
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Joined: Wed May 27, 2015 11:33 am

Yes, I think that OFF as default could be more intuitive for most users, since it just render all the objects you put in the tag for that Emitter.
Tim0042
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A quick thanks to all involved! : ) I was just running up against this issue last Friday and this new download solves it. Thx!
sdimaging
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I may be missing something, in 2021.1.6 R4 this "disable groups" doesnt show up in the particle object tag - if you use multiple geo though it designates secondary instances to the secondary object in the list, is this to say you can only instance a single piece of geo per group if there are multiple groups??

I'm a bit lost and confused.
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aoktar
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sdimaging wrote:I may be missing something, in 2021.1.6 R4 this "disable groups" doesnt show up in the particle object tag - if you use multiple geo though it designates secondary instances to the secondary object in the list, is this to say you can only instance a single piece of geo per group if there are multiple groups??

I'm a bit lost and confused.
Yes missed that we are talking about a test R5 build. See previous messages here
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