Dome light

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Moderator: juanjgon

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thanulee
Licensed Customer
Posts: 712
Joined: Sat Dec 19, 2015 11:00 pm

Hi, is that possible? The way we setup those things now is non intuitive.

Thanks
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

The dome light is an environment texture, as you can configure in the render target node, isn't it? Octane doesn't have native dome lights itself.

Thanks,
-Juanjo
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thanulee
Licensed Customer
Posts: 712
Joined: Sat Dec 19, 2015 11:00 pm

Yes its there ok. This doesn't mean that makes sense UI wise to be there. As I come from c4d, I use dome/sky lights for environment.
RS uses also the same concept in Houdini, has dome lights. Having lights in render settings is weird.

Now if it's not possible that's another story.
I spent 2 hours last night trying to add a single color in the environment without success. Could you please add that option there at least?
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trogers
Licensed Customer
Posts: 64
Joined: Sun Jan 13, 2019 11:00 pm
Location: Los Angeles

Here's an easy workaround:

In the Img context create a Comp node if none exists. Create a color node inside. Select the color node and copy it to the clipboard. Then in your Octane Render Target in the TEXT Environment tab paste the path into the Texture filename param field. Put op: in front of the path. It should look something like this op:/img/comp1/color1

Now you should be able to adjust the color of the environment. For best results keep the Power to between 0 and 1.
Win 10 / AMD 3970x / Nvidia 4090 + 2080 Ti / 128GB
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