I came across an issue in the last few days that made me realize that Octane does not support RGB image textures within the "Custom Aperture Shape" section of the Universal Camera. Is there any way this can be supported in future builds? It's a bit odd that it doesn't, since you plug in an ImageTexture, which is typically used for color elsewhere in the engine.
This would be a huge help, especially since engine like Redshift already support this feature.
Thanks! - Joel
Universal Cam - Custom Aperture Shape - RGB Image Texture?
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.