Automated conversion of base diffuse textures from mantra

Houdini Integrated Plugin

Moderator: juanjgon

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Norton
Licensed Customer
Posts: 28
Joined: Sat Oct 20, 2012 9:24 pm

I have a pipeline that involves loading dozens if not hundreds of bits of geometry from several FBX files. Each piece of geometry has its own base diffuse texture as a material in the FBX that i've wrangled through the Houdini environment well enough to preserve the texture-geometry assignment in a basic mantra material.

How can I get the octane plugin to take at least some of this information from the Houdini environment so that I don't have to undertake the insane task of loading all these manually?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

ODTools have some tools to deal with materials conversion. Perhaps it could help you.
https://origamidigital.com/cart/index.p ... duct_id=66

Thanks,
-Juanjo
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