The attached project has 2 spinning men, they animate identically. If you render frame 25 of the project though, you will get this:
The right guy is fine, the left guy looks rubbish with clear ghosts of the model visible. This has been a problem in octane forever, it is only today though that I finally worked out what was happening. the problem happens when the user activates any repeat, loop, pingpong or continue effects in the timeline. ie. The left guy only has 10 seconds of animation, I have right clicked the animation in the timeline and under the 'after' section, I have enabled 'continue'; so that after the animation finishes, he continues rotating.
This breaks all octane motion blur.
Affects all octane versions up to 2021.1.5
Motion blur broken by loops and keyframe extensions
Moderators: ChrisHekman, aoktar
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).
Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.