'Halo' reflection on spheres?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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ycmitch
Licensed Customer
Posts: 3
Joined: Thu Feb 24, 2022 1:18 am

So I'm trying to get this effect on a sphere:
Image

With standard Octane Specular material and an OctaneSky with a basic abstract pattern on it the whole thing remains illuminated as if it's completely opaque:
Image

I realise this is quite a broad question, but can anyone comment on how I'd approach making an effect like the above?
I'd assumed it'd naturally be dimmer in the center, as any illuminated glass sphere would, no?
elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

Hi,
That "dimming in the center", is simply achievable by avoiding having a uniform/homogeneous lighting.
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