This topic isn´t related to octane c4d.
I´m wondering how I get so smooth and large gradient reflection as shown in the screenshot attached.
The diffusor create a real large gradient at the cylindric object.
Any idea how to archive this effect in 3D?
Trying to rebuild this setup doesnt work for me, maybe HDRI LigtStudio is the right way to go here?
Kind regards
General lighting question
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- james_conkle
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You can put a C4D gradient into the texture input on an octane light tag. If you see the edges of the light in the reflection just turn the opacity of the area light to zero.
Octane C4D Plugin 2021.1 / C4D R25.015
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UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator