Church (export error)

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realswing
Licensed Customer
Posts: 1
Joined: Fri Dec 10, 2010 1:06 am

This is my first works with Octane Render.
However, Something wrong when i export for obj options.
(You can see errors on modeling surface in octane work space.)

I used Sketch-up for modeling, and exported for DWG.
Using DWG import on 3DMax, exported for OBJ to Ocatane again.

I don't know why it can't solved this problem when i directly used 3Dmax for modeling. TT
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Henrik
Licensed Customer
Posts: 123
Joined: Thu May 13, 2010 1:22 am
Location: Oslo,Norway

export in meters
uvmapp all textures
unchecking the "relative" option in max :)
Last edited by Henrik on Sat Dec 11, 2010 3:34 pm, edited 1 time in total.
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scratch33
Licensed Customer
Posts: 224
Joined: Sat May 29, 2010 7:45 am
Location: Bienne(Switzerland)

Your model scale is certainly to high...
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suhail_spa
Licensed Customer
Posts: 229
Joined: Tue Nov 16, 2010 9:51 am

realswing...
do check the scaling of model.

btw...why not export .obj directly from sketchup?
i dont see a reason to goto 3dsmax, as you can do all the texturing/mapping you need in sketchup itself. its got a good 'texture adjust' tool there..
and even if you use 3dmax, why export dwg? its a messy format to use for 3d export- if you know what i mean.. obj is better..
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