Bump, height map to normal ?
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Hello, is there script to convert bump, height to normal map ? I tried this OSL https://gist.github.com/yratof/0b6f704b ... 63c8c9dde9 but I can't get it to work.
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Yes, but I think to use it mainly for Octane procedurals and OSL.elsksa wrote:Hi,
Additionally, I'd recommend looking a stand-alone software (a few are capable). There are varying algorithms/implementation and baking is, optimization wise, a benefit.
Architectural Visualizations http://www.archviz-4d.studio
Did you make sure to use theSSmolak wrote: Yes, but I think to use it mainly for Octane procedurals and OSL.
OSL Delayed UV projection on the input texture? If the input height map is itself an OSL texture and doesn't have a projection pin you need to add it and use the resulting value in the code. Otherwise the calls to
_evaluateDelayed from the HeightToNormal texture won't work.


