Octane crushes a lot, any suggestion?

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Delizade
Licensed Customer
Posts: 182
Joined: Thu Oct 18, 2018 10:38 pm
Location: Istanbul

Hello everyone,
(I'm going to write down some notes but I know this kind of problems may come from many sources. I just wanted to ask maybe there is an obvious reasons that I don't know)

I've been working on a project that has 50 takes. Document size is 1.8 GB. there are 180 materials (about 30 has displacement)
When I try to take a render of current take I got many crushes. while starting, rendering, or nearly end of the render process. sometimes in live viewer if I draw a film region area and scale the render resolution (for example 0.2 to 0.6) etc.

I tried to clear other meshes and materials and kept only current take assets in another document but crushes did not stop. Is there any idea about this kind of problem?

Thank you

I have 2021.1.4 Octane
Nvidia 512.15 (installed today)
Windows 10
32 GB ram
1080 TI
Octane logs
octane.zip
latest octane logs
(7.71 KiB) Downloaded 86 times
and my bugreport document's last part is below:

{
Executable = C:\WINDOWS\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9625_none_08e1c10da83fbc83\MSVCP90.dll
BaseAddress = 0x0000000068310000
BaseSize = 864256
}
ModuleName = MSVCR90.dll
{
Executable = C:\WINDOWS\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9625_none_08e1c10da83fbc83\MSVCR90.dll
BaseAddress = 0x00000000683F0000
BaseSize = 667648
}
ModuleName = FileSyncShell64.dll
{
Executable = C:\Users\Elgrandosit\AppData\Local\Microsoft\OneDrive\21.245.1128.0002\FileSyncShell64.dll
BaseAddress = 0x00007FFD02150000
BaseSize = 1757184
}
ModuleName = cscui.dll
{
Executable = C:\WINDOWS\System32\cscui.dll
BaseAddress = 0x00007FFD01C80000
BaseSize = 839680
}
ModuleName = NetworkExplorer.dll
{
Executable = C:\WINDOWS\system32\NetworkExplorer.dll
BaseAddress = 0x00007FFD0D190000
BaseSize = 94208
}
ModuleName = gpapi.dll
{
Executable = C:\WINDOWS\SYSTEM32\gpapi.dll
BaseAddress = 0x00007FFD20FE0000
BaseSize = 143360
}
}
Critical_Log
{
[15:58:05] CRITICAL: Stop [atom.cpp(389)]
[15:58:05] CRITICAL: Stop [atom.cpp(389)]
[15:58:05] CRITICAL: Stop [atom.cpp(389)]
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[16:00:42] CRITICAL: Stop [atom.cpp(389)]
[16:00:42] CRITICAL: Stop [atom.cpp(389)]
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[16:00:42] CRITICAL: Stop [atom.cpp(389)]
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[16:00:42] CRITICAL: Stop [atom.cpp(389)]
[16:01:53] CRITICAL: Stop [int_customgui_description.cpp(5673)]
[16:01:58] CRITICAL: Stop [int_customgui_description.cpp(5673)]
[16:02:13] CRITICAL: Stop [int_customgui_description.cpp(5673)]
[16:02:28] CRITICAL: Stop [atom.cpp(389)]
[16:02:28] CRITICAL: Stop [atom.cpp(389)]
[16:02:28] CRITICAL: Stop [atom.cpp(389)]
[16:02:28] CRITICAL: Stop [atom.cpp(389)]
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[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
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[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:40] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
[16:02:59] CRITICAL: Stop [atom.cpp(389)]
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[16:08:21] CRITICAL: Stop [atom.cpp(389)]
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[16:08:21] CRITICAL: Stop [atom.cpp(389)]
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[16:08:21] CRITICAL: Stop [atom.cpp(389)]
[16:08:21] CRITICAL: Stop [atom.cpp(389)]
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[16:08:21] CRITICAL: Stop [atom.cpp(389)]
[16:08:21] CRITICAL: Stop [atom.cpp(389)]
[16:08:21] CRITICAL: Stop [atom.cpp(389)]
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[16:08:21] CRITICAL: Stop [atom.cpp(389)]
}
}
piefr1
Licensed Customer
Posts: 9
Joined: Sun Apr 09, 2017 12:32 am

how many "giga" out of core ?
User avatar
Delizade
Licensed Customer
Posts: 182
Joined: Thu Oct 18, 2018 10:38 pm
Location: Istanbul

piefr1 wrote:how many "giga" out of core ?
hi,
OOC Settings are:
RAM : 4 GB
GPU : 512 MB
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