Hello,
I've been collabrating a project with someone who uses C4D and Octane.
I am migrating the textures(shaders) of his to Houdini.
I tried to set all the settings of render target and render output just like the way in the C4D file.
But the color is still way different from C4D.
Left:Houdini, Right:C4D
Due to the file is massive.
I had a lot of textures to migrate.
My deadline would not allow me to match the colors with my bare eyes one by one.
Just wanna check is the way of octane cauculation different from C4D?
Is there a better way to migrate large number of textures and the render settings from C4D to Houdini?
Thank you so much!
Color management migration from C4D to Houdini
Moderator: juanjgon
Hi jiayujinn,
Both should be the same. However, OCIO might be supporte differently. I am assuming that you are using an external OCIO configuration file? If yes, how has it been configured?
Could you share a screenshot of the color-management related options?
In the meantime, this might help to acknowledge more deeply Octane's "color-management"): https://www.elsksa.me/scientia/cgi-offl ... management
Both should be the same. However, OCIO might be supporte differently. I am assuming that you are using an external OCIO configuration file? If yes, how has it been configured?
Could you share a screenshot of the color-management related options?
In the meantime, this might help to acknowledge more deeply Octane's "color-management"): https://www.elsksa.me/scientia/cgi-offl ... management
Are you sure that the problem is related to the textures? Perhaps the problem comes from the render settings color configuration in the Octane ROP node (while rendering to disk) or in the render target HDA (for the IPR rendering)
Thanks,
-Juanjo
Thanks,
-Juanjo