Hello everyone.
I am new to Octane, at the moment I'm on the Demo version for C4d.
Among the various tests I am doing I have found that, if opacity and displacement are used together the dispalacement channel does not work when a texture is connected to the opacity channel which should perform the same function as the C4D Alpha channel (again if I understand correctly).
I wonder if this is a bug or it work propely and I am wrong.
Thanks in advance.
Dispacement + Opacity bug
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