Node Expand / collapse

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

The ability to expand and collapse the node sockets is great. But is there a way to automatically collapse all sections at once instead of having to individually click on each section triangle? This would be especially useful for such large nodes like Universal material. I know that CTR H will collapse the entire node itself, only showing anything that has its socket plugged in. But I don’t necessarily want to hide the entire node, just quickly collapse all the triangle sections.

(FYI I accidentally posted this earlier in the Bug Reports section, which I have since deleted).
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
llennoco22
Licensed Customer
Posts: 13
Joined: Wed Jan 28, 2015 7:56 pm

I have a script for doing this if it's useful to you? Can be bound to a keyboard shortcut.
demo:
https://gyazo.com/2fdac174bec13f91a0053546af9dde95
pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

llennoco22 wrote:I have a script for doing this if it's useful to you? Can be bound to a keyboard shortcut.
demo:
https://gyazo.com/2fdac174bec13f91a0053546af9dde95
Yes that looks excellent - exactly what I'd like to do!
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
llennoco22
Licensed Customer
Posts: 13
Joined: Wed Jan 28, 2015 7:56 pm

https://github.com/llennoco22/Minimise- ... ts-Blender

Enjoy, lmk if you encounter any issues.
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