how to render beauty, denoise and zdepth at the same time?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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spigolo
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Hi,
how do you save during rendering an animation this 3 PASS elements at the same time?

When I render it saves only the beauty pass... as it is selected in the render window.

Thanks
3dsign studio
Advanced visual communication
http://www.3dsign.it
Greg
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Under the animation tab of the main Kernal pop-out change the 'single layer' dropdown to 'multi-layer discreet files' And you will get individual png for everything. Or save to an layered exr.

Greg
CEO Sabertooth Productions
Co-Founder Pixel Fondue
spigolo
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Many thanks!
I wonder why the Octane documentation is so poor...
3dsign studio
Advanced visual communication
http://www.3dsign.it
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funk
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spigolo wrote:Many thanks!
I wonder why the Octane documentation is so poor...
The docs are a little out of date, but the stuff Greg mention is documented here: https://docs.otoy.com/ModoH/ModoPluginM ... ations.htm
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
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spigolo
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Yes,
but in the actual interface that option doesn't exixt anymore...

I suppose it was substituted with the LAYERS / Multilayers option...
3dsign studio
Advanced visual communication
http://www.3dsign.it
spigolo
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Still I didn't realized with the actual plugin
where is this option...
3dsign studio
Advanced visual communication
http://www.3dsign.it
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face_off
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spigolo wrote:Hi,
how do you save during rendering an animation this 3 PASS elements at the same time?

When I render it saves only the beauty pass... as it is selected in the render window.

Thanks
Which version of the plugin are you using please?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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