"Refreshing materials"

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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MartinBrinks
Licensed Customer
Posts: 14
Joined: Sun Jan 29, 2012 3:39 pm
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After updating to the new version of Octane, updates in the Octane Viewport has dropped to a crawl. Adding new materials or textures starts the "Refreshing.." status window, and it takes almost a minute to restart rendering. Also, minor edits in a material, like turning the transmission from 0 to 1, make the render window pause for a long time. What kind of things in the scene should I be looking for as possible culprits? Thanks in advance ;-)
MartinBrinks
Licensed Customer
Posts: 14
Joined: Sun Jan 29, 2012 3:39 pm
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Found the reason why. I had used the copy/paste function to get an octance material placed on multiple items. As soon as I deleted all those, the render viewport was snappy and fast.
MartinBrinks
Licensed Customer
Posts: 14
Joined: Sun Jan 29, 2012 3:39 pm
Contact:

aaand it might actually be because of the chaos texture node. When adding it everything slows down.
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