Please, help
I've spent the whole night trying to figure out what's going on.
When I export scene to animated ORBX almost all moveable objects (including camera) jerk. When object is moving along a trajectory it freezes for a frame or two and then continues motion. The same sometimes happen to camera.
I have more than 20 different scenes and the behavior is almost identical in at least half of them.
But if I do render in preview window or picture viewer — everything animates as expected.
I tried:
- optmize scenes (some scenes are very simeple)
In render settings:
- Time sampling per frames
- Resend all scenene data
- all object moveable, auto detect and manual assignment
Nothing helps.
I also found an old topic where people have exactly the same issues, but they solved the problem with "force updates in PV" option in object tag. But it is not there any more (it was solution for the Octane version 3).
Please, help! Need to render all those scenes in render cloud.
Corrupt export to ORBX: all animated objects are jerking
Moderators: ChrisHekman, aoktar
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2
Not any parameters in render settings will have any effect on this. Maybe somethings on fps or object visibility related topic.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
The FPS is 25 everywhere. No inconsistencies.
And one of the problematic objects looks like this: https://i.imgur.com/WnD1Vu8.png
But even it is related to the objects' visibility, then how to explain the jerky camera motion?
And one of the problematic objects looks like this: https://i.imgur.com/WnD1Vu8.png
But even it is related to the objects' visibility, then how to explain the jerky camera motion?
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2
I also noticed, that when scene is beeing recorded to ORBX the camera movement and the objects' motion are jerky. I can literaly see how camera stops for the couple of frames and then continues moving. But this doesn't happen when I just use playback in the Cinema 4D's viewport.
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2
Can you send me a sample scene to let me test it?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I've sent it to you in previate message. Thank you in advance!
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2
Thanks, I'll give you my conclusion after some review
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thank you!
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2
What's your C4D and plugin version?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Cinema 4D R25.015aoktar wrote:What's your C4D and plugin version?
Octane 2021.1-(R2)
P.S. Thought that I replied to you iin private messages. But now seems that I somehow replied to myself.
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2