CAM Enviroment

Houdini Integrated Plugin

Moderator: juanjgon

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bratro
Licensed Customer
Posts: 15
Joined: Thu Dec 17, 2015 2:53 pm
Location: Switzerland
Contact:

I'm trying to find a colorpicker for the backplate in the CAM Environment but the only option is to select a file. I only need a single color as backdrop.
https://ibb.co/c8sG9wG

When I dive in deeper of the octane_rendertarget node I can see that it is set up but it's not visible to me.
https://ibb.co/Rz2hGKN

am I missing something or how can I do a RGB Texture as a backplate and not a file. This option is in the standalone and c4d version available and very useful to me.

Houdini v.19
Octane v. 2021

Thanks for any feedback.
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

You can edit the render target HDA, linking a ColorRGB node to the camera environment texture node, as you can see in the attached image. To unlock the render target HDA, you need to use the "Allow editing of contents" option right-clicking over it.

Thanks,
-Juanjo
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2021-11-11 09_28_23.png
2021-11-11 09_32_54.png
bratro
Licensed Customer
Posts: 15
Joined: Thu Dec 17, 2015 2:53 pm
Location: Switzerland
Contact:

juanjgon wrote:You can edit the render target HDA, linking a ColorRGB node to the camera environment texture node, as you can see in the attached image. To unlock the render target HDA, you need to use the "Allow editing of contents" option right-clicking over it.

Thanks,
-Juanjo
Thank you very much, that is exactly what I was looking for. Would be nice if it would be implemented under the CAM Environment Tab :-)
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