I have a problem how to add emitters in Octane. I would appreciate if someone can show me screenshots from how/where to make emitters.
I import models from SketchUp with added "Spot" geometry (circles) on layer called Lights.
My program still says "Octane (Demo)" 1.022 beta 2.2 though I have added a fully functional commercial license. Is this why i cannot acess emitting settings in the panel?
Please help
Emitter material problem
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Emitters are present only in the 2.3 beta build, which you can download here.
You'll have to grab your activation code / password from your account on the site, in order to start this version of Octane.
Emitters are implemented through a parameter of the diffuse shader.
You'll have to grab your activation code / password from your account on the site, in order to start this version of Octane.
Emitters are implemented through a parameter of the diffuse shader.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net