Could it be possible to create a 'bake texture as image sequence for the Bake Texture node in c4d? Because I'm using a c4d animated noise and although it works in rendering 'Reseond all scene data' in the render settings. Which causes instability at times.
Thanks
Dean
Bake texture as an image sequence
Moderators: ChrisHekman, aoktar
It should work with default settings. Why it works just with that? It's Deprecated option and doesn't support several features.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It works by default but I find that sometimes I need to enable 'Resend all scene data' in the render settings. Otherwise, the animated noise that is plugged into the baked texture does not update.
I've also found that if I want use any 'multiplies', 'add', 'color-correction etc nodes in the HDRI environment that it also needs to go into a 'bake texture node'
It would be great if the 'bake texture' node could also have a 'save texture as' area? And even better if it could somehow be done for animated sequences?
Thanks,
Dean
I've also found that if I want use any 'multiplies', 'add', 'color-correction etc nodes in the HDRI environment that it also needs to go into a 'bake texture node'
It would be great if the 'bake texture' node could also have a 'save texture as' area? And even better if it could somehow be done for animated sequences?
Thanks,
Dean