Hello, I have a scene where the camera moves simulating a view inside a train.
I want motion blur in object like those robots outside the window, but I would like to remove the camera motion blur from the man and window. I tried setting it to "disabled" but I guess that disables only the motion blur of their transform itself.
Also tried checkng "disable camera M.blur" but that disables motion blur from robots too.
Is there a way to remove the camera M.blur from those objects that are parented into the camera?
Thank you!
Motion blur question
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
You seems like misunderstand the logic of how motion blur. Any object group with animation that should be marked as movable via object tag.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- prodigiosovolcan
- Posts: 27
- Joined: Fri Feb 22, 2019 2:14 pm
Sorry but I don't understand your answer.
- prodigiosovolcan
- Posts: 27
- Joined: Fri Feb 22, 2019 2:14 pm
Not sure what I'm missing. If the character and the train are childs of the camera, as long as they follow the exact same movement the camera does, they shouldn't have m.blur, right?
- prodigiosovolcan
- Posts: 27
- Joined: Fri Feb 22, 2019 2:14 pm
Thanks for the answer elska. The truth is I'm just trying to replicate how the shot would be seen inside a train in movement. That's why I feel motion blur shouldn't be happening into those objects.
I guess I will try some passes stuff like motion vectors with cryptomatte to see if I can cheat it...
I guess I will try some passes stuff like motion vectors with cryptomatte to see if I can cheat it...