Is it just me or...
Till MacOS latest update (11.6) everything seemed to be working more or less fine. Octane became more stable. And now after update Octane acting like right after its first release for Mac - crash, after crash after crash. Even the slightest edits in texture nodes causes crashing. Anybody facing same issues?
NEW: Octane X - is finally here! [MEGA FAQ THREAD]
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- drunknbass
- Posts: 26
- Joined: Sat Jul 25, 2020 2:04 am
Is there a signup for macOS beta of OctaneX PR12+?
Im running Monterey and have a 6900XT that id love to use
Im running Monterey and have a 6900XT that id love to use
AMD 6900 XT is supported by Apple Metal driver, and OctaneX, from Big Sur 11.4.
ciao Beppe
ciao Beppe
I own Octane Enterprise (Mac Pro) for C4D and updated to C4D R25. Is there a version of the PR11 updated to work on R25?
I've seen somewhere that it'll only work on R25 when OctaneX will reach the 2021 version. Is that true ? and when this will happen please ( approximately )?
This means that I won't be able to use my license of OctaneX Enterprise before it expires ?
I've seen somewhere that it'll only work on R25 when OctaneX will reach the 2021 version. Is that true ? and when this will happen please ( approximately )?
This means that I won't be able to use my license of OctaneX Enterprise before it expires ?
- drunknbass
- Posts: 26
- Joined: Sat Jul 25, 2020 2:04 am
When I boot into BigSur I use that, but I'd love to be on the bleeding edge and help make the product better(file bugs, etc) if there were such a program(like when OctaneX started).bepeg4d wrote:AMD 6900 XT is supported by Apple Metal driver, and OctaneX, from Big Sur 11.4.
ciao Beppe
I'm a developer as well so I am usually on the latest and it conflicts w/ using Octane.
Much appreciated!
Not yet, only till S24 for now, and for S24 you to keep the R23.xdlib file, and remove the other .xdlib unused files.bunkerdesign wrote:Is Octane X compatible with c4d R25?
ciao Beppe