Multiple UV sets

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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ruuterdetuuter
Licensed Customer
Posts: 86
Joined: Tue May 02, 2017 8:41 am

I'm sure this question has already been asked... But I have a model with 3 uv sets, some for colours and some for normals (different layouts)

Now I want to activate them by Octane in Blender but I can't seem to select a uv-map source?
Is it possible or is there a handy workaround?

Thanks in advance.
Ruud Z.
elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

Hi Ruud Z,

It would likely be this node https://docs.otoy.com/BlenderH/BlenderP ... ection.htm plugged in the "Projection" (green input) of the texture file node.
ruuterdetuuter
Licensed Customer
Posts: 86
Joined: Tue May 02, 2017 8:41 am

Thanks, I thought is should be something like this..

Thanks again!
elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

Pleasure. Feel free to join the Official Octane Discord server, there are active Octane Blender members in it that are always keen to help. Link in my forum signature (right under my messages).
linograndiotoy
OctaneRender Team
Posts: 1351
Joined: Thu Feb 01, 2018 7:10 pm

Joining the Octane for Blender Facebook Group can also help (so many active users there):
https://www.facebook.com/groups/500738480259364
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