Triangles on a large scale meshes

Houdini Integrated Plugin

Moderator: juanjgon

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litesound
Licensed Customer
Posts: 10
Joined: Tue Mar 09, 2021 10:13 am

I'm just beginning using the Octane and I faced some problems - triangles appear across the surface of the mesh that becomes even more obvious on a large-scale scene. Even if I make the mesh denser, let's say 100 times denser, the triangles don't go anywhere - they only become smaller. The same happens if I crank up OpenSUBD Subdivision level to 2-3 and even 5. Normals on the mesh - no help.
Why doest that happen and what can I do to solve it?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Have you tried to adjust the ray epsilon parameter in the kernel node?

Thanks,
-Juanjo
litesound
Licensed Customer
Posts: 10
Joined: Tue Mar 09, 2021 10:13 am

Thank you so much, Juanjo for your guidance! Works like a charm!
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