Cryptomatte seq rendering in 1st frame only.

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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javierluisbravo
Licensed Customer
Posts: 75
Joined: Mon Jul 04, 2016 6:10 pm
Location: Argentina

Hi...

hope you can help me... i am rendering a sequence with cryptomatte pass turned on in render elements..
and it only renders the first frame of that pass... and then no more cryptomatte over the sequence...
the other passes are rendering fine...

what's hapenning???
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi javierluisbravo,
do you run into the same mistake using the beauty pass?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
javierluisbravo
Licensed Customer
Posts: 75
Joined: Mon Jul 04, 2016 6:10 pm
Location: Argentina

Only cryptomatte is the problem so far.

Example of 0-100 frame sequence:

Happens like this... you start rendering the sequence to hard disk... all passes in different files using the render to sequence as usual in max... First frame (frame 0) of all passes renders fine.. then.. second frame (frame 1) of all passes renders fine but cryptomatte pass is not being rendered anymore during the whole sequence...

so i have cryptomatte only frame 0... and the rest of the passes from 0-100.

Thanks!
Javier
unpolbo
Licensed Customer
Posts: 12
Joined: Wed Apr 15, 2015 1:22 pm

same problem here!
neonZorglub
OctaneRender Team
Posts: 1005
Joined: Sun Jul 31, 2016 10:08 pm

javierluisbravo wrote:Hi...

hope you can help me... i am rendering a sequence with cryptomatte pass turned on in render elements..
and it only renders the first frame of that pass... and then no more cryptomatte over the sequence...
the other passes are rendering fine...

what's hapenning???
Hi javierluisbravo,
Thank you for reporting this issue.
It seems to work if you enable "Save also as standard RGB image" in Render settings, Kernel Type, Cryptomatte passes setup section.
The exr files should be saved, but you'll need to delete the png/jpg .. sorry about that.
This will be fixed in the next release.
Thanks
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