Hi...
hope you can help me... i am rendering a sequence with cryptomatte pass turned on in render elements..
and it only renders the first frame of that pass... and then no more cryptomatte over the sequence...
the other passes are rendering fine...
what's hapenning???
Cryptomatte seq rendering in 1st frame only.
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- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi javierluisbravo,
do you run into the same mistake using the beauty pass?
Regards
Paride
do you run into the same mistake using the beauty pass?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- javierluisbravo
- Posts: 75
- Joined: Mon Jul 04, 2016 6:10 pm
- Location: Argentina
Only cryptomatte is the problem so far.
Example of 0-100 frame sequence:
Happens like this... you start rendering the sequence to hard disk... all passes in different files using the render to sequence as usual in max... First frame (frame 0) of all passes renders fine.. then.. second frame (frame 1) of all passes renders fine but cryptomatte pass is not being rendered anymore during the whole sequence...
so i have cryptomatte only frame 0... and the rest of the passes from 0-100.
Thanks!
Javier
Example of 0-100 frame sequence:
Happens like this... you start rendering the sequence to hard disk... all passes in different files using the render to sequence as usual in max... First frame (frame 0) of all passes renders fine.. then.. second frame (frame 1) of all passes renders fine but cryptomatte pass is not being rendered anymore during the whole sequence...
so i have cryptomatte only frame 0... and the rest of the passes from 0-100.
Thanks!
Javier
- neonZorglub
- Posts: 1005
- Joined: Sun Jul 31, 2016 10:08 pm
Hi javierluisbravo,javierluisbravo wrote:Hi...
hope you can help me... i am rendering a sequence with cryptomatte pass turned on in render elements..
and it only renders the first frame of that pass... and then no more cryptomatte over the sequence...
the other passes are rendering fine...
what's hapenning???
Thank you for reporting this issue.
It seems to work if you enable "Save also as standard RGB image" in Render settings, Kernel Type, Cryptomatte passes setup section.
The exr files should be saved, but you'll need to delete the png/jpg .. sorry about that.
This will be fixed in the next release.
Thanks